M0: Course Overview
Course expectations, Canvas, TAMU API setup, integrity, and accessibility.
View moduleComputational Game Solving
Intelligent agents must reason about the choices of other agents. This course develops the game-theoretic and computational foundations for doing so, then connects them to modern LLM agents, multi-agent interaction, and AI monitoring. Students will implement and empirically evaluate agents using the TAMU AI API.
Meeting: Tuesday and Thursday, 9:35–10:50 AM, Zach 592 (in-person), with a web section. Office hours: PETR 421; remote via Zoom.
Weeks 1–15 · 75-minute lectures, except the M0 orientation
Course expectations, Canvas, TAMU API setup, integrity, and accessibility.
View moduleNormal-form games, search, equilibria, and learning.
View moduleComplexity, exact methods, and approximation.
View moduleExtensive-form and repeated games.
View moduleInformation sets and sequential rationality.
View moduleRegret minimization and counterfactual regret.
View moduleAgent action spaces and evaluation.
View moduleLLM game players, communication, and coordination.
View moduleMonitoring, alignment, and submodular optimization.
View moduleMechanism design, fairness, and project presentations.
View module